Design Science Research in Information Systems (2010) by Alan R. Hevner et al.
Citation | Alan R. Hevner, Samir Chatterjee (2010). Design Science Research in Information Systems. | Book |
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Chapter 1 - Introduction to Design Science Research
- What Is Design? - Different Perspectives
- What Is Research?
- Is Design a Science?
- What Is Design Science Research?
- Placing DSR in Context
- The Spectrum of IS DSR
- Difference Between Routine Design Practice and DSR
Chapter 2 - Design Science Research in Information Systems
- Information Systems Research
- Summary of Hevner, March, Park, and Ram 2004 MISQ Paper
- Impacts of 2004 MISQ Paper on Design Science Research
- Extending the Reach of Design Science Research in IS
Chapter 3 - Design Science Research Framework
- Understanding the Natural and Artificial Worlds
- Toward a Theory of Complex Systems
- Systems Development in Information Systems Research
- The General Design Cycle
- Action Research Framework
- The Design Science Research Methodology (DSRM)
Chapter 4 - On Design Theory
- What Is Theory?
- Cycle of Theory Building
- Transition to Normative Theory
- Taxonomy of Theory Types in Information Systems
- Is Design Theory Possible?
Chapter 5 - Twelve Theses on Design Science Research in Information Systems
- Thesis 1: IS Is an Applied or Practical Discipline
- Thesis 2: Prescriptive Research Is an Essential Part of IS as an Applied or Practical Discipline
- Thesis 3: The Design Science Activity of Building IT Artifacts Is an Important Part of Prescriptive Research in Information Systems
- Thesis 4: The Primary Interest of IS Lies in IT Applications, and Therefore IS as a Design Science ~
- Thesis 5: IS as a Design Science Builds IT Metaartifacts That Support the Development of ~
- Thesis 6: Prescriptive Knowledge of IT Artifacts Forms a Knowledge Area of Its Own and Cannot Be Reduced to ~
- Thesis 7: The Resulting IT Meta-artifacts Essentially Entail Design Product and Design Process Knowledge
- Thesis 8: The Term “Design Theory” Should Be Used Only When It Is Based on a Sound Kernel Theory
- Thesis 9: Constructive Research Methods Should Make the Process of Building IT Meta-artifacts ~
- Thesis 10: Explication of the Practical Problems to Be Solved, the Existing Artifacts to Be Improved, ~
- Thesis 11: IS as a Design Science Cannot Be ValueFree, but It May Reflect Means-End, Interpretive, or Critical Orientation
- Thesis 12: The Values of Design Science Research Should Be Made as Explicit as Possible
Chapter 6 - A Science of Design for Software-Intensive Systems
- Science of Design Challenges
- Software-Intensive Systems
- Science of Design Principles
- Categories of Software-Intensive Systems Principles
- A Proposed Research Vision
- SIS Scientific Theories
- SIS Engineering Activities
- SIS Research Project Framework
- Intellectual Drivers for Science of Design in SIS Research
Chapter 7 - People and Design
- Designing for Consumers
- Practice of Ethnography in Design
- Reflection in Action (Schon’s View)
- Designing for Scale - Google and People
Chapter 8 - Software Design: Past and Present
- A Software Design Framework
- Software Architecture
- Algorithmic Design
- Data Design
- Human-Computer Interaction (HCI) Design
- Software Development Processes and Methods
Chapter 9 - Evaluation
- What Is Evaluation?
- Why Do We Perform Evaluations?
- Differing Perspectives of Stakeholders
- Basic Structure of Evaluation Studies
- The Art of Performance Evaluation
- Avoiding Common Mistakes in Performance Evaluation
- Conducting an Objectivist Comparative Study - A Brief Example
- Threats to Inference and Validity
10 The Use of Focus Groups in Design Science Research
- Research Focus Groups
- Adapting Focus Groups to Design Research
- A Design Research Example
- Limitations on the Use of Focus Groups for Design Research
- Closing Remarks
11 Design and Creativity
- Creativity - What Is It?
- Group Creativity
- Conceptual Blockbusting Theory
- Experiential Learning
- Creativity, Design, and IT
- Creativity and Design in the Age of Virtual Worlds
- Designing Virtual Worlds
12 A Design Language for Knowledge Management Systems (KMS)
- Problem Statement
- Concept
- Artifact Construction
- Knowledge Packet Generator
- Barriers
- Value Accelerators
- Receiver of Good Packets
- Evaluation Methodology: SME Model Instantiation
- Results
- Contribution to Research
13 On Integrating Action Research and Design Research
- The Research Approaches
- Cross-Application of Criteria
- A Way Forward
14 Design Science in the Management Disciplines
- Design Concepts
- Design Science Research in Organizational Studies
15 Design Science Research in Information Systems: A Critical Realist Approach
- Why an Alternative Information Systems Design Science Research Approach?
- Critical Realism
- A Critical Realist Approach for IS Design Science Research15.5 Conclusion
16 Design of Emerging Digital Services: A Taxonomy
- Service Versus Digital Service
- Research Objectives
- Why Taxonomy?
- Grounding of the Taxonomy
- Fundamental Design Dimensions
- Fundamental Service Provider Objectives
- Summary of the Taxonomy
- Evaluation of the Taxonomy
- Future Research Considerations
17 Disseminating Design Science Research
- Academic Route - Conference and Journal Papers
- Funding to Support Your Design Research
- Commercializing Your Ideas via Start-Ups
18 Design Science Research: Looking to the Future
- Trend 1: Growing Number of IS Scholars Will Use Design as a Research Method
- Trend 2: Growing Number of Scholars Will Research Design . 262
- Trend 3: A Small but Steady Number of Scholars Will Study Design Theory
- Trend 4: An Uptake Is Expected in These Three IT Application Area Thereby Creating a Surge in the Need for Design Researchers
Key ideas
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Keywords:
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